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- on exitFrame
- if the timer > 300 then
- if soundBusy(1) = 1 then
- go(the frame)
- else
- repeat with n = 21 down to 1
- set the visible of sprite n to 1
- puppetSprite(n, 0)
- end repeat
- go(10)
- end if
- end if
- go(the frame)
- end
-
- on mouseUp
- repeat with n = 21 down to 1
- set the visible of sprite n to 1
- puppetSprite(n, 0)
- end repeat
- sound stop 1
- go(10)
- end
-